Diablo 4 doesn't have a release window yet but will be coming to PC, PS4, and Xbox One when it eventually arrives.Redditor ArcTriumvirate posted sighting of a Demo Reel by Samuel Alicea (senior texture and lookdev artist at Blizzard Entertainment). In that respect, it looks like a lot more Diablo however, the new additions and darker tone have me excited about the game's future. The full demo obviously shows off a lot of the Barbarian in combat. That said, if the change opens up runewords for more players, it's probably a net win. One of my biggest video game achievements was spending a month trading my way up to a Zod rune and making my own "Breath of the Dying" flail. This opens up customization quite a bit, but also means players might have less trading options available. You won't be as locked into finding specific combinations to make useable options. These seem a lot more open than they were in D2. The demo also gave a quick look at runes and runewords, which are making their return from Diablo 2. At first, I found the change a little odd however, if Blizzard does it right, I'm more than happy to get a bit more story-telling in my loot grinding. We see a transitional cut-scene that features an up-close look at the Barbarian. This demo shows how Blizzard is going to use your character more as it tells the story. Blizzard never really uses them in cut-scenes or to help move the story along. In every other Diablo game, your character's model is purely used for dress-up. In the early stages of the demo, you can also see a big change coming to Diablo 4: a more cinematic approach to story-telling. You can change which skills use which weapons and completely customize how your abilities affect your opponents. This system lets the Barbarian equip up to four weapons to use in combat. For example, early in the demo, we get to see the Arsenal system working in battle. Seeing some of the stuff the devs talked about at Blizzcon is neat.
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